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Lighting study Redux
This project involved building a scene using assets from the Unreal Engine Marketplace.
The main focus was on lighting, asset set dressing and shaders.
Unreal Engine 5.1
Characters from BigMedium/Small
Yakahoma Relight
This lighting project was developed using NVRTX 5.3 branch utilizing RTXDI.
Environment from the Unreal Marketplace
car model from sketchfab
Blueprints Relight
For this project relight I wanted to create different lighting scenarios using a fully dynamic lighting with Lumen.
Rendered in UE5.3
Environment by Epic games: Blueprints
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